DAIJYA ROBINSON
Game Design and Development For The Future
D.B. Gooper




Watch Gameplay Here!
Embark on a thrilling free-fall adventure as D.B. Gooper, a slippery character on the run after hijacking a cash-laden plane. Navigate the skies, dodging obstacles, collecting power-ups, and snatching money from the airborne chaos as you descend back to Earth. With each passing moment, more obstacles will appear on the screen, enhancing your score as you plummet. Do you have what it takes to achieve the ultimate high score?
The Game's Development
I. High Concept
The goal of D.B. Gooper was to create a game in which the player falls until they get hit by an obstacle while working towards a high score. D.B. Gooper was designed to offer players the opportunity to replay the game multiple times, generating distinct outcomes in each instance. By incorporating a shop, power-ups, and a randomized board, D.B. Gooper consistently delivered surprises to its players.
II. Genre
D.B. Gooper is an endless faller game played in real-time. The objective is fall the longest distance the greatest distance while collecting the most money to achieve a higher score in each playthrough.
III. Aesthetics
D.B. Gooper offers a gameplay experience reminiscent of arcade classics, characterized by its art and music. All the visuals are originally crafted in pixel art. The player will see the pixelated main character, D.B. Gooper falling from a plane while dodging objects like pixelated crates, suitcases, or birds. Through its art and music, D.B. Gooper evokes the nostalgic aura of 80s arcade games.
IV. Gameplay
Mechanics
Other than the simulated gravity created, D.B. Gooper doesn't have too many unique mechanics. It's a straightforward game that can be enjoyed by all, regardless of skill level. This is done in C# using MonoGame.
Control
To play the game, the player will use their keyboard to navigate D.B. Gooper. The player will use WASD to move the character around the screen. The A and D keys will move the player left and right while W controls fall speed on the screen. The player can also use the mouse or the W and S keys on the home screen to navigate through different screens at the start of the game.
Onboarding
To guide players in learning how to play the game, an 'How To Play' option is available on the home screen. This section displays the WASD controls for character movement, outlines what obstacles to avoid during gameplay, and provides information about each power-up and its usage. Additionally, players have the option to activate God Mode, which prevents them from taking any damage.
Goal Of Game
Players are motivated to achieve the highest score in the game. Additionally, they can collect money to unlock various costumes available in the shop. These two features make D.B. Gooper a straightforward game with replay value, allowing players to play multiple playthroughs.
Before

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